1·All of these are transparent to you, as you still end up with a node that has the name you want.
所有这些对于您来说都是透明的,最终得到的是一个具有您所希望的名称的节点。
2·One of its purposes is to register for all notifications which occur on that cell, node, or server.
其目的之一就是注册该单元、节点或服务器上发生的所有通知。
3·Because node structures go in only one direction, they know nothing about the sequence of nodes that precede them.
由于节点结构只指向一个方向,所以它们完全不了解它们之前的节点的顺序。
4·We know that the zero does not count as a node, if per se I actually had managed to hit zero in drawing that, the correct answer would be the bottom one there.
我们知道0不能算作一个节点,如果我确实把零点画成了0,那正确的答案应该是下面的那个。
5·Do this on each node.
每个节点都需要这样做。
1·Choose your node and server.
选择您的结点和服务器。
2·If every one of them contained a small wireless node, people would not only be able to control the lighting more effectively but put them to many other USES too.
如果每个照明装置都包含一个小的无线结点,人们不仅可以更加有效地控制灯光,而且可以用于许多其它的方面。
3·So we place the scene node 50 units over the center of the ellipsoid with this parameter.
所以我们用这个参数把场景结点从椭球中央上移50个单位。
4·The dragged port type node is copied to the target tree along with all the operations it contains.
将被拖放的端口类型结点复制到目标树中,连同其中包含的所有操作。
5·A property of this node is its unique identifier — a 1 to 12 character label.
此结点有一个属性,即它的唯一标识符——由1到12个字符组成的标签。