1·"We're trying to create a planned experience, trying to use the principles of place-making and urbanism to change your experience on Wabash," Newell says.
“我们正在尝试创建一个有计划的经验,试图用地域性和城市化来改变沃巴什的原则,”纽厄尔说。
2·Newell reports that since TF2 has become F2P, they're seeing a conversion rate of players of 20 to 30 percent, going from getting the product free, to spending money on hats, etc.
纽厄尔报告以来TF 2已成为F2P,他们看到的20%至30%的球员的转换率,从获得产品的免费,花钱帽子,等等。
3·One of the things we noticed about a lot of public art was that it's supposed to be for everyone but it's usually paid for by just a few and usually created by a single artist, " Newell says."
纽厄尔说:“我们认为公共艺术,它应该是属于每个人,但通常是由几个人支付的,由艺术家创造。”